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We Who Are About To Die Apr 2026

is a hardcore gladiator roguelite featuring a heavy emphasis on physics-based combat and deep career management. Developed by Jordy Lakiere , it tasks you with guiding randomized aspirants from the lowly fighting pits to the glory of the Grand Stadium—though most will meet a permanent, messy end along the way. Core Gameplay Mechanics

Between matches, you must visit the blacksmith, heal wounds, and invest in training at your Scollo (gladiator school). Managing your two currencies—Gold (for gear/healing) and Fame (for influence/info)—is critical for long-term survival. Key Features We Who Are About To Die

Every action, from swinging a heavy mace to dashing away from an opponent, drains stamina. Exhausted gladiators become much more vulnerable. is a hardcore gladiator roguelite featuring a heavy