Frequently paired with Maneater to reduce skill cooldowns, making the unkillable loop possible.
A staple for his "Ancient Blood" skill (Unkillable + Block Debuffs). Demytha: Powerful for her "Block Damage" ability.
Even with unkillable buffs, the Clan Boss’s stun can throw off your cooldowns. You must designate a "Slow Boi" or stun target—usually a champion with high HP and low Defense—to soak up the stun and keep your speed tune in sync.
The foundation of any unkillable team is the use of the or Block Damage buffs.
Avoid masteries that randomly boost Turn Meter, such as Arcane Celerity or Rapid Response , as they will break your speed tune and cause the team to fail.
Champions do not take any damage from incoming hits.