Hub V2: Unique
This feature would allow players to save specific game coordinates, inventory snapshots (if supported by the script), and UI configurations across different server sessions.
: Allow users to save their custom UI themes (colors, transparency, font styles) to a local JSON file or online repository so their "Unique Hub" look is consistent everywhere. Unique Hub v2
: If a player is disconnected, the hub can automatically reconnect them to the same server and re-enable their last-used toggles (e.g., Auto-Farm or ESP). This feature would allow players to save specific
: Enable users to save custom 3D coordinates (Vector3) with unique names. These points should persist even after leaving the server and re-injecting the hub. : Enable users to save custom 3D coordinates
: A dedicated tab that lists all 5+ supported games, allowing users to switch scripts without having to manually find and execute a new loadstring. Technical Implementation Suggestion
For , a solid feature to introduce is a Global Teleport & Game-State Saver . Since this hub already supports multiple games and a custom UI library , a "solid" feature should focus on improving the transition between these experiences and preserving user settings. Proposed Feature: Universal Session Manager
To build this, you can utilize ModuleScripts to handle data storage. By using writefile and readfile functions (standard in most modern executors), you can create a settings.json file in the executor's workspace folder to store these persistent states.
