Select your 3D model, create a new material, and change the shader type to Toon/CellShader_v1.6 .
Improved performance for mobile platforms and added support for "Rim Lighting" effects. Installation Instructions Extract: Unzip the folder to your local drive.
Multi-step color banding to simulate traditional 2D animation lighting. Toon Shaders v 1.6.zip
This version is intended for both personal and commercial use (check original creator's specific terms if downloaded from a marketplace). Attribution is appreciated but not required.
Drag the folder into your project's Assets or Shaders directory. Select your 3D model, create a new material,
1.6 Format: .ZIP (containing shader files, textures, and documentation) Purpose: Provides a non-photorealistic rendering (NPR) solution for 3D environments. Key Features
Use the Inspector/Properties panel to tweak colors, outlines, and light sensitivity. License & Terms Drag the folder into your project's Assets or
Built-in compatibility with custom diffuse maps and normal maps.