: Success is measured by "Unauthorized Use of Deadly Force" penalties. Players are required to shout for compliance and can only use lethal force if a suspect actively poses a threat.
: Managing the "Red" and "Blue" teams effectively is the difference between a clean mission and a total failure. SWAT-4.rar
While the game lacks a linear narrative, its 13 missions tell environmental stories that range from routine bank heists to disturbing investigations into serial killers and cults. : Success is measured by "Unauthorized Use of