Studio_aberration_2021-09_to_2022-07_compressed... Info
Making high-poly cinematic models performant for user-end software.
Translating skeletal data so a character moves as fluidly in a fan film as they did in a triple-A cutscene. Studio_Aberration_2021-09_to_2022-07_compressed...
Below is a deep-dive post reflecting on the themes and technical evolution found within that specific ten-month compression. Studio_Aberration_2021-09_to_2022-07_compressed...
To look back at the archive is to witness a masterclass in "digital tactileism." During this window, Studio Aberration transitioned from foundational fan-heritage models to complex, original asset integration that pushed the boundaries of real-time rendering. Studio_Aberration_2021-09_to_2022-07_compressed...