Released on September 28, 1993, in Japan, this version was a milestone as the first Street Fighter game available on a Sega console.
The game’s creation was famously troubled. Capcom originally outsourced development to a third party, but the early prototypes—which only included the Champion Edition —were deemed lower in quality by Capcom executives due to poor color palettes and missing animation frames.
: An even faster version that added new special moves, such as Chun-Li’s fireball and Ryu/Ken’s mid-air hurricane kick. Street Fighter 2 Plus Champion Edition
: It was the first Mega Drive game designed specifically for the Six Button Control Pad , though it remains compatible with the original three-button controller by using the "Start" button to toggle between punches and kicks. Development History
Following the announcement of Street Fighter II Turbo for the SNES, Capcom scrapped the prototype and restarted development internally. They utilized a larger to incorporate the Hyper Fighting content, leading to the "Plus" (Japan) and "Special" (West) designations. Regional Names Released on September 28, 1993, in Japan, this
(often shortened to Street Fighter 2 Plus ) is the Japanese title for the 1993 Sega Mega Drive (Genesis) port of Capcom's iconic fighting game, known in the West as Street Fighter II′: Special Champion Edition . Key Features and Content
: Features the complete 12-character lineup from the arcade updates. : An even faster version that added new
: The cartridge is a compilation that allows players to choose between two arcade versions: