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Soldier Of Fortune Pay Back Review

Blood, Bullets, and Betrayal: A Look Back at Soldier of Fortune: Payback

True to its roots, Payback didn't hold back on the violence. It featured an evolved enemy damage system that allowed players to literally take opponents apart with an arsenal of over 30 weapons, including sub-machine guns, sniper rifles, and "cutting-edge" tactical gear. Soldier of Fortune: Payback - "Mercs" Trailer - TechEBlog Soldier of Fortune Pay back

If you were a fan of the original Soldier of Fortune titles by Raven Software, you likely remember them for two things: high-stakes mercenary action and the "GHOUL" engine, which allowed for some of the most detailed (and gruesome) damage models in gaming history. Blood, Bullets, and Betrayal: A Look Back at

When arrived in late 2007, it promised to bring that signature intensity to the next generation of consoles. Developed by Cauldron and published by Activision, Payback shifted the focus from series veteran John Mullins to a new protagonist, Thomas Mason . The Story: A Routine Job Gone Wrong When arrived in late 2007, it promised to

The plot kicks off when Mason, a mercenary working for a shadow organization known as "," is sent to Iraq to rescue a Chinese diplomat. Things go south fast when he is betrayed by his own teammate, Colonel Miller. What follows is a globe-trotting revenge mission across the Middle East, Africa, and Eastern Europe as Mason hunts down a terrorist organization where every operative shares a mysterious neck tattoo. Signature Gameplay: The "Gore" Factor

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Soldier of Fortune Pay back