Scemo & Scemo 2 -
If you try to aim at an enemy, you miss. If you trip over a trash can, it launches a chain reaction that accidentally defeats the boss.
To open a door, you have to successfully mimic a specific, ridiculous noise using your controller's mic or a rhythm-based mini-game. Scemo & scemo 2
Should this feature be for a or more of a narrative adventure ? If you try to aim at an enemy, you miss
How about a ? In this feature, players have to navigate a level or complete a task where the physics are intentionally unpredictable and the "correct" path makes zero sense. Scemo & scemo 2
You can only cross a gap if you walk off the ledge backwards while wearing a tuxedo made of bubble wrap.