[s1e11] Be A Mad Scientist Thing! File
If Kusuo fails to catch him within the time limit, Kusuke threatens to reveal Kusuo’s secret powers to the entire world.
It creates a "noise" that prevents Kusuo from reading Kusuke’s mind.
Kusuke challenges Kusuo to a high-stakes game of "Cyber Tag" across the city. [S1E11] Be a Mad Scientist Thing!
Without his telepathy, Kusuo is visibly annoyed, showing a rare side of his personality where he has to rely on pure intuition and speed rather than foresight.
Kusuke arrives with a specific invention designed to level the playing field: a . The Device: A small antenna-like gadget worn on the head. If Kusuo fails to catch him within the
While Kusuke is a "mad scientist," his inventions often have ridiculous flaws, and his ultimate motivation is simply the obsessive desire to finally get a "win" against his superhuman younger brother. Key Themes
The episode perfectly captures the dynamic between a "normal" genius and a "supernatural" one. Without his telepathy, Kusuo is visibly annoyed, showing
Kusuke uses a variety of mad scientist gadgets, including jetpacks and holographic decoys, to evade his brother.