The GUI must be synchronized with the back-end game script via events to ensure the visuals match the physics.
: A countdown clock showing how much time players have to reach the finish line, typically set to around 5 minutes.
: On-screen messages such as "RUN!" during Green Light or "FREEZE!" during Red Light.
: A central visual signal (often a large circle or traffic light icon) that alternates between green and red.
: Displays the number of remaining players versus those eliminated.