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The GUI must be synchronized with the back-end game script via events to ensure the visuals match the physics.

: A countdown clock showing how much time players have to reach the finish line, typically set to around 5 minutes.

: On-screen messages such as "RUN!" during Green Light or "FREEZE!" during Red Light.

: A central visual signal (often a large circle or traffic light icon) that alternates between green and red.

: Displays the number of remaining players versus those eliminated.