Quello_che_conta_remastered ›
The game focuses on Leo's internal monologue and his interactions with others at school. Unlike many visual novels with branching paths, this is a , meaning there are no choices that alter the main outcome. Your "guide" is primarily about experiencing the narrative and unlocking the single ending. Key Story Beats
You can find the game on platforms like itch.io or the creator's Game Jolt page . quello_che_conta_remastered
If you miss a line of dialogue, use the Scroll Wheel up or the "Log" button in the menu to re-read. The game focuses on Leo's internal monologue and
Use the Spacebar or Left-Click to advance the text. Key Story Beats You can find the game
The "Remastered" version features updated graphics and music but retains the original message: focusing on what truly matters in life versus superficial social pressures. How to Play
is a short Italian visual novel—originally created for the "Indie Game Maker Contest 2014"—that tells the story of a high school student named Leo. Gameplay Overview
The story shifts when Leo interacts with a girl named Mia, which serves as the emotional core of the narrative.
