Past Cure 📥 ⏰
: The dream sequences focus on environmental puzzles and a tense, surreal atmosphere.
: Critics noted that the game suffered from trying to include too many mechanics (stealth, puzzles, shooting) without mastering any single one. Past Cure
: As a result of the experiments, Ian possesses "time-altering powers" and astral projection , allowing him to leave his body to scout areas or disable electronics like security cameras. 2. Gameplay Structure : The dream sequences focus on environmental puzzles