Nintendo Gamecube Site

Development began in 1997 under the codename . Moving away from the cartridge format of the Nintendo 64, Nintendo partnered with ArtX (later acquired by ATI) for the "Flipper" graphics chip and IBM for the "Gecko" CPU.

: The GameCube controller, featuring a staggered analog layout and pressure-sensitive analog triggers, gained cult status and is still used today by professional Super Smash Bros. players. Development and Launch of the GameCube [HISTORY] Nintendo GameCube

: The system was remarkably compact and power-efficient, consuming only 23–35 watts compared to the competition's much higher requirements. Development began in 1997 under the codename