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New Mining Sim 2 Script Gui Apr 2026

Allows for faster movement between ores and the ability to pass through walls.

The script below provides a foundation using the Rayfield Library to create a functional menu. NEW MINING SIM 2 SCRIPT GUI

local Rayfield = loadstring(game:HttpGet('https://sirius.menu'))() local Window = Rayfield:CreateWindow({ Name = "Mining Simulator 2 Hub", LoadingTitle = "Loading Script...", LoadingSubtitle = "by Developer", ConfigurationSaving = { Enabled = true, FolderName = "MS2_Config" } }) -- MAIN TAB: AUTOFARM FEATURES local MainTab = Window:CreateTab("Main", 4483362458) local AutoMine = MainTab:CreateToggle({ Name = "Auto Mine", CurrentValue = false, Callback = function(Value) _G.AutoMine = Value while _G.AutoMine do -- Logic: Trigger 'MineBlock' event via RemoteEvents game:GetService("ReplicatedStorage").Events.MineBlock:FireServer() task.wait(0.1) end end, }) local AutoSell = MainTab:CreateToggle({ Name = "Auto Sell", CurrentValue = false, Callback = function(Value) _G.AutoSell = Value -- Logic: Check if bag is full then teleport to sell area end, }) -- UTILITIES TAB: MOVEMENT & GAMEPASSES local UtilTab = Window:CreateTab("Utilities", 4483362458) UtilTab:CreateSlider({ Name = "WalkSpeed", Range = {16, 100}, Increment = 1, CurrentValue = 16, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value end, }) Use code with caution. 💎 Core Features to Include Allows for faster movement between ores and the