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Modifications
This is section contains various Red Alert Modifications or Conversions. If you want your MOD(s) included here, please email to us or upload on our pub ftp.
To use these files: 1,555.8 kb Aftermath Wars v1.8Add-on required: Aftermath Date Added: 23-Apr-2000 Author: Lucian Description: Great conversion with: new units such as the Laser Trooper, Repair Bot / Mechanic, and Chemical Warrior / Cyborg; new tactics, for example, old fashioned tactics like the famous "tank rush" no longer so effective anymore, new features like hover carryall transports that can carry vehicles in the air makes possible for a whole lot of variety of other tactics; you decide the fate of our planet. 3,450.5 kb Aftermath Wars v3.0bAdd-on required: Aftermath Date Added: 23-Apr-2000 Author: Lucian & Gogo Description: New version of greatest covversion with new features, units and bug fixes. Only available for the Windows 95 version of Red Alert. 5,866.5 kb Armageddon 4Add-on required: Aftermath Date Added: 19-Dec-2003 Author: Rob Description: This is the 4th and final version of Armageddon. The bugs from version 3 have been fixed, some new graphics added, attempted AI improvements, and a couple new sounds. I reccomend this mod to everyone. Read the descrption for version 3 for a brief story line. Miks_baladi_ork_diamantMiks’ ultimate, , is the physical embodiment of his lore. By releasing a massive sonic boom, he deafens, slows, and knocks back any enemies within a large cone-shaped area. While some players debate its effectiveness in solo play, its power in a coordinated environment is undeniable. It acts as a "site-reset" tool, creating a chaotic window for retakes that few other abilities can replicate. 3. Cultural and Narrative Significance The introduction of Miks marked a significant shift in the tactical landscape of VALORANT, bridging the gap between vision-blocking Controllers and sustain-focused Sentinels. As a sound-based radiant from Croatia, Miks channels sonic energy through specialized gloves to manipulate the battlefield, a design choice that reflects both his infectious passion and his role as a "conductor" of team movements. 1. Mechanical Innovation: The Supportive Controller miks_baladi_ork_diamant Narratively, Miks represents the theme of "Never Fight Alone," a slogan heavily emphasized in his release trailer. His interactions with established agents like Sage and Gekko highlight a character who values harmony over individual glory. This "sonic energy" is more than a superpower; it is a metaphor for the teamwork required in professional VALORANT, where the tempo of a round—much like a piece of music—must be perfectly conducted to achieve victory. Miks All Abilities Explained | VALORANT New Agent Miks’ ultimate, , is the physical embodiment of his lore Historically, Controllers like Omen or Brimstone were primarily tasked with blocking sightlines. Miks disrupts this paradigm by incorporating , a combat stim that refreshes with kills, and M-pulse , a versatile device that can either heal allies or concuss enemies through walls. This hybridity forces teams to reconsider their composition; Miks provides the utility needed for a site execute while ensuring his duelists have the speed and health to sustain an aggressive push. 2. Sound as a Tactical Tool It acts as a "site-reset" tool, creating a 3,382.1 kb BadRA Aftermath & Counterstrike Edition v4.99 Beta 3Add-on required: Aftermath Date Added: 23-Apr-2000 Author: C&C Realm Description: Over 40 new units/buildings (in the Aftermath & Counterstrike Edition, including the M-4 Sherman, M-60 Patton, M2-4 Raptor, M1A2 Abrams, T-39 Archer, Tesla Hover Cruiser, Plasma Hover Destroyer, Tesla Drone, Tesla Lab, Giant Scorpion, Plasma Cannon Defense System, Biological-Warfare Tech Center, Satellite Station, and much more), many new sounds, many new weapons, new Plasma Technology for the Allies, a new class of advanced hover vehicles that can travel over land AND water, enabling, disabling, and uninstalling features built into one easy-to-use program. 1,143.4 kb BadRA Counterstrike Edition v3.0 OR2Add-on required: Counterstrike Date Added: 23-Apr-2000 Author: C&C Realm Description: Over 30 new units/buildings (Counterstrike Edition, see above for some examples), many new sounds, many new weapons, new Plasma Technology for the Allies, a new class of advanced hover vehicles that can travel over land AND water, enabling, disabling, and uninstalling features built into one easy-to-use program. 5,169.4 kb Battle for Earth v3.0bAdd-on required: n/a Date Added: 23-Apr-2000 Author: Sebastiaan & Ben Van Der Meer Description: This conversion includes 8 GDI missions, units and structures from Dune 2000, a new Superweapon - the Ion Blast, new animations, speeches and sounds, and a hidden surprise. 795.7 kb Bust v1.0Add-on required: n/a Date Added: 23-Apr-2000 Author: Silvester Dezsi Description: This great mod includes many new units and 2 new special weapons. 656.6 kb C&C Margera's Rules v1.0Add-on required: n/a Date Added: 07-Apr-2003 Author: Margera021 Description: Tired of buggy TD conversions, this ones bug free, with added units not avalible in the orginal C&C like A-10 Warthogs, Missile subs, and Gunboats, which are all buildable unlike TD. 402.4 kb CnC in RA v2.10Add-on required: n/a Date Added: 23-Apr-2000 Author: Chuck Description: Command & Conquer Units in Red Alert (eg. Chemical Soldier, Stealth Tank, Flame Tank, A-10s, Orcas,...etc). 3,743.2 kb CnC to RA v1.0 betaAdd-on required: n/a Date Added: 23-Apr-2000 Author: Robert Nickel Description: Another version of great C&C => RA conversion submitted by Robert Nickel. 536.2 kb Cyber Alert v3.0Add-on required: Aftermath Date Added: 16-Mar-2003 Author: unknown Description: Really new modification for Red Alert. 1,980.5 kb Desert StormAdd-on required: n/a Date Added: 23-Apr-2000 Author: Lionel Chin Description: This addon brings the Gulf War to life with true-to-life units and infantry. You can play as either the UN, Kuwait, Israel, Iraqis, or the Rebels, with a large number of original units and structures. 223.3 kb Escalating Conflict v1.4Add-on required: n/a Date Added: 23-Apr-2000 Author: Alias Uriel Description: This mod is mainly designed for multiplay but works fine in skirmish, don't bother in single play missions as itis all unbalanced. 1,301.6 kb F.W.P. Tiberium Sunset v2.0Add-on required: n/a Date Added: 23-Apr-2000 Author: Karel Van Der Veldt Description: This new conversion for Red Alert gives you new units, structures, graphics and sounds like the Starhawk, FJ Figher, Saboteur, Hacker, Plasma Jet and more, including Tiberian Sun units (of course, not the real TS images). |
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