Mega Obby Skip Stages Script Info
local MarketplaceService = game:GetService("MarketplaceService") local Players = game:GetService("Players") local player = Players.LocalPlayer local skipProductID = 0000000 -- REPLACE WITH YOUR PRODUCT ID script.Parent.MouseButton1Click:Connect(function() MarketplaceService:PromptProductPurchase(player, skipProductID) end) Use code with caution. Copied to clipboard 4. Server-Side: Purchase Handler Script
Place this Script in ServerScriptService to process the payment and move the player. Mega Obby Skip Stages Script
Ensure your checkpoints are organized so the script can find them. Ensure your checkpoints are organized so the script
Place all these parts into a in the Workspace named Checkpoints . 2. Create the Developer Product Publish your game to Roblox. Create the Developer Product Publish your game to Roblox
local MarketplaceService = game:GetService("MarketplaceService") local Players = game:GetService("Players") local skipProductID = 0000000 -- REPLACE WITH YOUR PRODUCT ID local function processReceipt(receiptInfo) local player = Players:GetPlayerByUserId(receiptInfo.PlayerId) if not player then return Enum.ProductPurchaseDecision.NotProcessedYet end if receiptInfo.ProductId == skipProductID then -- Update Stage Value in Leaderstats local leaderstats = player:FindFirstChild("leaderstats") local stage = leaderstats and leaderstats:FindFirstChild("Stage") if stage then stage.Value = stage.Value + 1 -- Teleport player to the next checkpoint local nextCheckpoint = workspace.Checkpoints:FindFirstChild(tostring(stage.Value)) if nextCheckpoint and player.Character then player.Character:MoveTo(nextCheckpoint.Position + Vector3.new(0, 3, 0)) end end return Enum.ProductPurchaseDecision.PurchaseGranted end return Enum.ProductPurchaseDecision.NotProcessedYet end MarketplaceService.ProcessReceipt = processReceipt Use code with caution. Copied to clipboard Tips for Implementation Skip Stage button - Scripting Support

