Matt_and_the_bsg_final-java_.rar
: Use algorithms to suggest price points, marketing spend, or production levels.
: Track competitive standing against other teams. Matt_and_the_BSG_final-Java_.rar
Discuss technical hurdles you faced during development, such as: : Use algorithms to suggest price points, marketing
: Explain if you used patterns like Model-View-Controller (MVC) to separate the simulation logic from the user interface. Matt_and_the_BSG_final-Java_.rar
: Improving the efficiency of the prediction engine.
: Describe how you stored and manipulated game data (e.g., using ArrayLists for historical performance or HashMaps for market data). 3. Key Functional Specifications










