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    Matt_and_the_bsg_final-java_.rar

    : Use algorithms to suggest price points, marketing spend, or production levels.

    : Track competitive standing against other teams. Matt_and_the_BSG_final-Java_.rar

    Discuss technical hurdles you faced during development, such as: : Use algorithms to suggest price points, marketing

    : Explain if you used patterns like Model-View-Controller (MVC) to separate the simulation logic from the user interface. Matt_and_the_BSG_final-Java_.rar

    : Improving the efficiency of the prediction engine.

    : Describe how you stored and manipulated game data (e.g., using ArrayLists for historical performance or HashMaps for market data). 3. Key Functional Specifications