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: Use the Toolbag Library to find base materials. You can search for existing paper or parchment presets to use as a starting point.

: Use the Texture Workspace to author your own paper material.

: Start with a slightly off-white or beige base color.

: Paper is translucent; enable the Subsurface Scattering or Microfiber shaders to simulate light passing through the fibers.

: Use a fine grain or noise texture in the Roughness and Normal/Bump slots to recreate the tactile feel of paper fibers.

: New users can access a 30-day full-featured free trial by creating an account and logging into the software.

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