Idiotic (the Game) Apr 2026

: Expanding the procedural city generation to include more verticality for grappling and wall-running.

💡 : Indie titles like this often follow an 80/20 rule , where 80% of the time is spent on the final 20% of polish and content depth. To give you the most helpful advice, are you: IDIOTIC (The Game)

The game's identity is built on a few "idiotic" pillars that define its current and future content: : Expanding the procedural city generation to include

: Players alternate between The Top (a bright, robotic-filled reality with objectives) and The Alt (a dark, zombie-infested realm used for healing and repositioning). IDIOTIC (The Game)