Grid-2-game-link

: Implement a "Health System" for the grid. This would provide real-time visual feedback on which parts of the infrastructure are nearing their limit. Implementation Steps

: Map the "Game-Link" controls so that player actions (like switching lines) directly affect the powergrid's state in the simulation.

To start building this into your current setup, you can follow these general steps based on the project's structure: grid-2-game-link

: Setup the "Save experiment" feature to record how many "steps" the grid survived before a total failure occurs. How to Vibecode a 3D Game in Unity Using Verdent AI

: Allow the user to define specific "random" events, such as a localized blackout or a renewable energy drop-off due to weather, to see how the system stabilizes. : Implement a "Health System" for the grid

This feature adds a specific game mode or environment configuration focused on resilience and recovery.

: Use the Grid2Op backend to create a new environment scenario with specific power line limits and transformer capacities. To start building this into your current setup,

Based on the Grid2Game documentation , "Grid2Game" is a platform designed to model sequential decision-making in power grids by linking grid simulations with game-like environments.

grid-2-game-link