Garry's Mod (gmod) ✧ ❲COMPLETE❳
In-game post-processing is what makes a Gmod image look like a professional "poster" rather than just a screenshot.
: Use a yellowish-tinted lamp to mimic sunlight from one side. Garry's Mod (Gmod)
: Choose a map with good geometry but avoid those that are overly lit, as they leave no room for custom lighting. In-game post-processing is what makes a Gmod image
Standard map lighting is often flat. Creating a "blank canvas" allows for cinematic results. Garry's Mod (Gmod)
: Use the Camera weapon (6) to find your angle. Avoid leaving unnecessary empty space, which is a common beginner mistake.
: You can use console commands like ent_fire [target] setlightingorigin [prop] to force a ragdoll to take its lighting from a specific object, effectively letting you control its base illumination. Three-Point Lighting :