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Nights At Heavy's 2: Five

To survive from 1 AM to 7 AM, you must manage four primary antagonists: , Scout , Pyro , and Spy .

: Use this time to learn the rhythm of checking the cameras and the vents. Characters are less aggressive, but you should still practice the speed of putting on the mask. Five Nights At Heavy's 2

: If an animatronic is in your office, don't just stare. Put the mask on immediately and wait for the lights to stop flickering before taking it off. To survive from 1 AM to 7 AM,

is a Team Fortress 2 -themed fan game inspired by the Five Nights at Freddy's (FNaF) series. In this sequel, you must survive several nights in an office while defending yourself against iconic TF2 characters acting as hostile animatronics. Core Mechanics & Defense : If an animatronic is in your office, don't just stare

: These three behave similarly to the classic "Toy" animatronics from FNaF 2. They will approach your office via the hallways or vents.

: The AI difficulty increases significantly. You will need to "cycle" your actions: Check vents -> Flash hallway -> Wind the Music Box (if applicable) -> Mask on. Essential Tips