: Much of the game's logic, including airport configurations and flight characteristics (speed, attitude, etc.), is controlled through CSV (comma-separated values) files . These can be edited with basic tools like Notepad or Excel to modify how the game operates.
: Recent updates have focused on making voice recognition more relaxed and allowing users to customize voice commands to fit their preferences. File: Tower.Simulator.3.zip ...
zip file, or are you interested in the configuration files? : Much of the game's logic, including airport
: The simulator supports community-created airports. This involves using tools like Unity and Terand to download satellite imagery and configure runways, taxiways, and gates. zip file, or are you interested in the configuration files
: Unlike previous versions, the sim uses Open Street Map (OSM) data instead of satellite images for the terrain. This allows for 16x more detail in ground textures and the ability to render almost any airport in the world with realistic houses, trees, and roads.
For a deep dive into the basics, you can refer to the official Start Guide - Basics for Tower! Simulator 3.