Swordship.zip ... - File:
I’m specifically looking for thoughts on the "weight" of the jump and if the parry window feels fair. Check it out and let me know what you think!
Hey everyone! I’ve been working on , a fast-paced action game where you balance high-speed movement with tactical combat. I just finished a new build and wanted to share it with the community for some early feedback. What's in this build:
Option 3: The Technical Support Post (Best for Discord/Bug Reports) File: Swordship.zip ...
If they need to install specific drivers or if it only works on Windows, mention that upfront to save everyone time. Rushing Pixel (@rushingpixel) - Facebook
I just put together a fresh build featuring new dash mechanics and neon-soaked arenas. It’s been a wild ride getting this zip together, but the first alpha is live! I’m specifically looking for thoughts on the "weight"
[WIP] Swordship – 2D Action Platformer - Dev Build 0.1 Body:
Dash-attacks, wall jumping, and a parry system. Enemies: Basic drone AI and one "Elite" guard type. Level: A small test arena to practice movement. Download: [Link to Swordship.zip on Itch.io/Drive/GitHub] I’ve been working on , a fast-paced action
As an indie developer, putting together a post to share your game project (like a Swordship.zip file) is all about capturing interest with a mix of visuals, features, and a clear call to action.