... - File: Mcpixel.zip
: The bottom layer that moves at a speed you define. Static Foreground : The main scene environment.
Based on the file McPixel.zip , this guide covers the core mechanics and level creation tools for the high-speed puzzle game, . How to Play
If you are using the tools found in the McPixel.zip package (like the McPixel Creator), you can build your own stages using PNG images as "spritesheets." File: McPixel.zip ...
The game creates a scene by stacking three distinct layers from your image sheet:
: Each individual frame must be exactly 160x80 pixels . : The bottom layer that moves at a speed you define
: Levels must be saved as PNG files with transparency/alpha channels.
The goal of each level is to prevent an explosion within 20 seconds. You must interact with objects and people in the environment by clicking them. How to Play If you are using the
: Incorrect interactions often lead to hilarious, non-lethal failures. You will eventually loop back to try again. Guide to Creating Levels