: Point the features attribute to the directory containing your .feature files.
Are you working on a (Cucumber/Java) or game modding ?
If this refers to the game , "putting together" features often involves the Wwise Sound System or Hammer Editor : File: Contagion.zip ...
If you are working with a project, you can bundle all feature files within a single execution using @CucumberOptions .
: This should contain the compiled JAR and the resources needed for execution. Stack Overflow suggests using tools like Tycho or Maven to automate the assembly of these plugins into a zip. 3. Game-Specific "Contagion" Scripts : Point the features attribute to the directory
: This class acts as the entry point for all tests.
Is this for a specific (like the UNC COMP110 Contagion Simulation)? : This should contain the compiled JAR and
: Ensure your add-on folder follows the internal hierarchy of the game (e.g., scripts/ , maps/ , sounds/ ) so the engine recognizes the bundled features.