Always verify the target exists to prevent server crashes.

The server updates the target’s Character.HumanoidRootPart.CFrame . Quick Code Snippet (Server): FE Bring Player

The OnServerEvent listener validates the sender's permissions. Always verify the target exists to prevent server crashes

Fe Bring Player Apr 2026

Always verify the target exists to prevent server crashes.

The server updates the target’s Character.HumanoidRootPart.CFrame . Quick Code Snippet (Server):

The OnServerEvent listener validates the sender's permissions.