Epic Games Store -

Reporting Misconduct - Epic Games Safety and Security Center

: Users logged 6.65 billion total gameplay hours , although this was a 14% decrease compared to 2024. Third-party gameplay hours, however, grew by 4%. Epic Games Store

The 2025 year-end report, published in February 2026, highlights record user growth and engagement despite ongoing competition in the PC storefront market. 2025 Performance Highlights Reporting Misconduct - Epic Games Safety and Security

: In June 2025, Epic introduced a 100% revenue share on the first $1M of annual net revenue for each product, significantly undercutting major competitors. Reporting and Support Tools 2025 Performance Highlights : In June 2025, Epic

For users looking to report issues or misconduct on the platform:

: PC players spent a total of $1.16 billion on the store, a 6% increase from the previous year. Specifically, spending on third-party PC games rose by 57% to $400 million .

: Total PC players reached over 317 million , with monthly active users (MAU) peaking at 78 million in December 2025.