: Levels are initiated via the Edit Menu > Shmup Boss > Level > Create finite level .
: Players and enemies are created by attaching visuals to templates and referencing them within the level scripts. Download File Shmup Boss 2.01.unitypackage
Developers using the .unitypackage can quickly prototype levels using the built-in menu tools. : Levels are initiated via the Edit Menu
While robust, the Shmup Boss 2.01 engine has specific limitations: Download File Shmup Boss 2.01.unitypackage