: Supports hands/melee combat, magic spells, gunplay (pistol, rifle, shotgun), and archery.
: Includes accurate trace-based hit detection, an input buffering system, lock-on targeting, and a status effects manager. Download File Dynamic Combat System Unreal Engi...
: Most features are packed into independent actor components, allowing them to be easily migrated or used in different projects without heavy coding. : Supports hands/melee combat