: Supports advanced movement like jumping, climbing, and crouching through a dedicated parkour system, as well as waypoint and spawner systems.
: Includes 11 predefined states such as Idle, Follow, Flee, Patrol, Seek, Attack (Melee/Ranged), Defend, Hit, and Investigate . Download File AI Behavior Toolkit (5.0).7z
: Enables the creation of more complex AI by linking multiple behaviors together for more believable world interactions. : Supports advanced movement like jumping, climbing, and
: Features an integrated system for managing NPC vitals and responding to player attacks. AI Behavior Toolkit: Intro & Overview : Supports advanced movement like jumping
: Fully supports multiplayer functionality out of the box.
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