is a seminal 1988/1990 platformer created by John Romero (the mind behind Doom and Quake ). It is widely remembered as a "difficult but addictive" relic of the DOS era, originally developed as a technical demo for a graphics language. 🕹️ Gameplay & Mechanics
: Shiny gems provide extra points, but getting them often puts you in extremely precarious positions where one mistimed jump ends the run. 🎭 The Experience Doom Creator John Romero On Dangerous Dave's Legacy dangerous-dave-game
: You control Dave through 10 levels, collecting trophies to open the exit door. is a seminal 1988/1990 platformer created by John