Based on available technical and community data, is an archive file associated with modding and environment assets for space exploration or sandbox games (most commonly linked to titles like No Man's Sky or custom procedural generation engines).
Its primary purpose is to provide a specific terrain or planet aesthetic that removes visual "clutter" (like rocks, grass, or small props) while maintaining high-fidelity, uneven topographical features. Key Characteristics Clean_Uneven_Planet.7z
: Always scan .7z files from unofficial sources with updated antivirus software, as archive files can occasionally be used to mask executable scripts. Based on available technical and community data, is
: Used by players who want "minimalist" planet surfaces for clear, unobstructed screenshots of horizons or ship landings. : Used by players who want "minimalist" planet
: By "cleaning" the planet surface of micro-assets, this file is often used to boost FPS in hardware-intensive areas.
: Ensure the version of the game matches the mod's timestamp. Updates to procedural generation algorithms (like the Worlds Part I update in No Man's Sky) can often break older "Clean Planet" mods.