Set up a localized configuration table to ensure the script is easily tunable without digging into the logic.
Since this specific filename is not part of a standard public library, I have structured this feature as a high-quality, modular template. You can adapt these components based on whether you are working in , FiveM , LÖVE , or a general C++ application with Lua bindings. Feature Overview: C1_BetterXperience1.lua
local BX_Settings = { SmoothingFactor = 0.15, EnableDynamicUI = true, RefreshRate = 60, -- Hz DebugMode = false } Use code with caution. Copied to clipboard 2. Enhanced Input Smoothing
: Each function is decoupled, allowing you to disable the UI module while keeping the input smoothing.
This module intercepts raw input and applies a linear interpolation (lerp) or a basic spring buffer to make movement or camera transitions feel more fluid.
: The C1 prefix suggests this is the first iteration; the structure allows for C2 updates to be merged easily.