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beastlyjoe_sfm_2020.zip
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Beastlyjoe_sfm_2020.zip โœ…

Change the "Mod Filter" dropdown from All Mods to usermod .

You should see folders named models , materials , and sometimes particles or sound . ๐Ÿ“‚ Step 2: Install into SFM beastlyjoe_sfm_2020.zip

Type "beastly" or the name of the specific character/object in the search bar at the bottom. ๐Ÿ’ก Troubleshooting Tips Change the "Mod Filter" dropdown from All Mods to usermod

Drag the models and materials folders from your extracted zip directly into the usermod folder. Note: If asked to "Merge" or "Overwrite," click Yes. ๐ŸŽฌ Step 3: Find the Assets in SFM Once the files are moved, launch Source Filmmaker. ๐Ÿ’ก Troubleshooting Tips Drag the models and materials

Click the + icon in the Animation Set Editor and select "Create Animation Set for New Model."

To make these assets appear in your program, you must place them in the directory. Open your Steam library . Right-click Source Filmmaker > Manage > Browse local files . Navigate to: game > usermod .

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