
: Allow players to simulate how different legendary items, such as the Robes of the Shadowmancer , will impact their cooldown speeds and critical hit chances.
In Battleheart Legacy, players frequently struggle with the "squishy" nature of certain builds and the complexity of mixing skills from multiple trainers. Integrating a planner tool into your .7z archive would solve this.
: Instantly see what stats (Intelligence, Strength, etc.) are needed to unlock specific high-tier skills like Chain Lightning or Colossal Weapon builds before spending points in-game.
Since .7z is a compressed format, you cannot run the game directly from it. To access the game and any added features:
This feature would be a small executable or HTML-based tool included alongside the game files that allows players to:
: Automatically suggest complementary passive skills. For example, if a player selects "Time Stop" (Wizard), the tool would recommend pairing it with "Coup De Grace" (Rogue) to maximize damage against helpless enemies.