: Modifying game behavior using tools like Harmony or BepInEx.
To develop or extend this specific project, you will likely focus on these three pillars:
Use the "Build Asset Bundles" button and verify the output in the File Explorer. banana-shooter-internal-master.rar
Navigate to within Unity to build your bundles.
: Your .unity3d files must be named source.unity3d for the game to load them. : Modifying game behavior using tools like Harmony
: If the "internal" label refers to a DLL-based mod menu, development involves:
Common framework used to load internal mods into Unity games. banana-shooter-internal-master.rar
Are you looking to , or are you trying to compile the source code into a usable DLL for the game? Create Custom Models — Banana Shooter 0.1 documentation