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Captains are now essential for automation. They have specific "Classes" (like Miner, Merchant, or Daredevil) that provide unique bonuses and allow you to send ships on background missions via the galaxy map. Essential Design Guidelines
When "making a paper" (a blueprint or design) for 2.0, keep these material-specific milestones in mind: Avorion Beta 2.0 Building Knowledge Guide Avorion v2 0-PLAZA
You can no longer build massive ships with rare materials immediately. You must unlock specific "Building Knowledge" for each material (e.g., Titanium, Trinium) by defeating pirate bosses or buying it from factions after reaching high reputation. Captains are now essential for automation
While "PLAZA" specifically refers to a well-known cracking group that released a pirate version of , players typically look for "paper" (guides or documentation) to navigate the major changes introduced in this version. Avorion 2.0 Key Changes You must unlock specific "Building Knowledge" for each
Version 2.0 overhauled several core systems to reduce late-game tedium and balance the "brick of doom" ship designs.
Ship size and complexity are now limited by "Processing Power" rather than just volume. If your ship exceeds its CPU limit, you face severe penalties to energy and speed.