Every ship can be outfitted with "Active Modules" (weapons, mining lasers) and "Passive Modules" (stat boosts), allowing for highly specialized combat or industrial configurations.
The passive scanner system was rebuilt into its own standalone, resizable panel. It now features an active scan ring to show ping progress and color-coded indicators for different object categories like resources or salvage.
A major overhaul adjusted nearly all pilot skills, including weapon projectile, mining, and ship navigation skills. These changes modified skill costs, effect values, and point requirements to align with a more balanced progression system.
If you are diving into this version for the first time, you will encounter the primary gameplay loops:
Exploration is limited by your ship's life support systems (food, water, thermal, and waste management), which must be upgraded to venture into deep space.